Class:Input
Defined in: adventure/Input.js, line 5
Description
Input is a special class constructed by Parser.parseInput(), and used to store each turn's input and all of the metadata that is generated for it, including the verb and noun(s) that were parsed, whether a disambiguation was called for, whether a soft prompt was made, whether a noun was inferred based upon context, and other data. This is an internal class that authors should not need to construct.
Private Constructor:
var foo = new adventurejs.Input()
- Index
- Methods
- Properties
Index
Methods:
- appendOutput
- deletePhrase
- getAdverb
- getAsset
- getAssets
- getContainerAsset
- getDictionaryVerb
- getDirection
- getExclusion
- getInferred
- getInPhrase
- getInput
- getNoun
- getNounCount
- getParam
- getParsedNoun
- getPhrase
- getPhraseCount
- getPreposition
- getStructure
- getStructure
- getSubject
- getSubstance
- getVerb
- hasInput
- hasPhrase
- hasVerb
- isObject
- overrideOutput
- prependOutput
- printOutput
- pushParsedWord
- pushPhrase
- pushViewModifiers
- setAdverb
- setAsset
- setContainer
- setContainer
- setDirection
- setDisambiguate
- setExclusion
- setInferred
- setInPhrase
- setNoun
- setOneWord
- setParam
- setParsedNoun
- setParsedNoun
- setPhrase
- setPreposition
- setSoftPrompt
- setStructure
- setSubject
- setVerb
- shiftPhrase
- swapNouns
- swapPhrases
- swapPrepositions
- updateStructure
Properties:
- allow_circular_verb
- asked_politely
- did.doAfterSuccess
- did.doAfterTry
- did.doBeforeSuccess
- did.doBeforeTry
- did.doSuccess
- did.doTry
- did.phases
- did.print
- did.tryTravel
- disambiguate
- found_word
- game
- input
- input_verb
- normalized_input
- normalized_input
- output_class
- parsed_input
- parsed_sentence
- parsed_word
- parsedNoun1
- parsedNoun1_is_assumed
- parsedNoun2
- parsedNoun2_is_assumed
- parsedNoun3
- parsedNoun3_is_assumed
- points
- preposition1
- preposition2
- preposition3
- printer
- processed_input
- soft_prompt
- strings
- target
- tokens
- travel
- unknown_word
- verb_chain
- verb_params
- verb_phrasal_pattern
- verb_phrase
- verb_phrase_prepositions
- verified_sentence
- verified_sentence_structure
- view_modifiers
Methods Collapse all |
appendOutput
appendOutput(msg) → {boolean}
Defined in: adventure/Input.js, line 404
appendOutput
Parameters:
-
msgString
Arbitrary string to append to next print.
Returns:
boolean
deletePhrase
deletePhrase(index)
Defined in: adventure/Input.js, line 558
Parameters:
-
indexint
getAdverb
getAdverb() → {String}
Defined in: adventure/Input.js, line 514
Returns:
String
getAsset
getAsset(index) → {Object|Boolean}
Defined in: adventure/Input.js, line 731
Parameters:
-
indexint
Returns:
Object
|
Boolean
getAssets
getAssets() → {Array}
getContainerAsset
getContainerAsset(index)
Defined in: adventure/Input.js, line 869
Parameters:
-
indexInt
getDictionaryVerb
getDictionaryVerb(index) → {Object|Boolean}
Defined in: adventure/Input.js, line 481
Parameters:
-
indexint
Returns:
Object
|
Boolean
getDirection
getDirection(index) → {Object|Boolean}
Defined in: adventure/Input.js, line 981
Parameters:
-
indexint
Returns:
Object
|
Boolean
getExclusion
getExclusion(index) → {String|Boolean}
Defined in: adventure/Input.js, line 708
Parameters:
-
indexint
Returns:
String
|
Boolean
getInferred
getInferred(index) → {Object|Boolean}
Defined in: adventure/Input.js, line 1045
Parameters:
-
indexint
Returns:
Object
|
Boolean
getInPhrase
getInPhrase(position, property) → {*}
Defined in: adventure/Input.js, line 1126
Parameters:
-
positionString -
propertyString
Returns:
*
getInput
getInput()
Defined in: adventure/Input.js, line 600
getNoun
getNoun(index) → {String|Boolean}
Defined in: adventure/Input.js, line 681
Parameters:
-
indexint
Returns:
String
|
Boolean
getNounCount
getNounCount() → {int}
getParam
getParam(param) → {*}
Defined in: adventure/Input.js, line 1301
Parameters:
-
paramString
Returns:
*
getParsedNoun
getParsedNoun(index) → {Object|Boolean}
Defined in: adventure/Input.js, line 1003
Parameters:
-
indexint
Returns:
Object
|
Boolean
getPhrase
getPhrase(index) → {Object}
Defined in: adventure/Input.js, line 637
Parameters:
-
indexint
Returns:
Object
getPhraseCount
getPhraseCount()
Defined in: adventure/Input.js, line 945
getPreposition
getPreposition(index) → {Object|Boolean}
Defined in: adventure/Input.js, line 959
Parameters:
-
indexint
Returns:
Object
|
Boolean
getStructure
getStructure()
Defined in: adventure/Input.js, line 1214
Todos: replace with verified sentence structure
getStructure
getStructure(value) → {boolean}
Defined in: adventure/Input.js, line 1234
Todos: replace with verified sentence structure
Parameters:
-
valueString
Returns:
boolean
getSubject
getSubject() → {*}
Defined in: adventure/Input.js, line 1319
Returns:
*
getSubstance
getSubstance(index) → {Object|Boolean}
Defined in: adventure/Input.js, line 779
Parameters:
-
indexint
Returns:
Object
|
Boolean
getVerb
getVerb(index) → {Object|Boolean}
Defined in: adventure/Input.js, line 465
Parameters:
-
indexint
Returns:
Object
|
Boolean
hasInput
hasInput() → {Boolean}
Defined in: adventure/Input.js, line 1159
Returns:
Boolean
hasPhrase
hasPhrase(index) → {Boolean}
Defined in: adventure/Input.js, line 669
Parameters:
-
indexint
Returns:
Boolean
hasVerb
hasVerb(index) → {Object|Boolean}
Defined in: adventure/Input.js, line 449
Parameters:
-
indexint
Returns:
Object
|
Boolean
isObject
isObject() → {*}
Defined in: adventure/Input.js, line 1344
Returns:
*
overrideOutput
overrideOutput(msg) → {boolean}
Defined in: adventure/Input.js, line 419
overrideOutput
Parameters:
-
msgString
Arbitrary string to override next print.
Returns:
boolean
prependOutput
prependOutput(msg) → {boolean}
Defined in: adventure/Input.js, line 434
prependOutput
Parameters:
-
msgString
Arbitrary string to prepend to next print.
Returns:
boolean
printOutput
printOutput() → {boolean}
pushParsedWord
pushParsedWord(params)
Defined in: adventure/Input.js, line 1246
Parameters:
-
paramsObject
pushPhrase
pushPhrase(params) → {Int}
Defined in: adventure/Input.js, line 881
Parameters:
-
paramsObject
Returns:
Int
pushViewModifiers
pushViewModifiers(identifier, asset, type)
Defined in: adventure/Input.js, line 1256
Parameters:
-
identifierString
aka aspect or preposition or description -
assetObject
can be null -
typeString
auto or input
setAdverb
setAdverb() → {String}
Defined in: adventure/Input.js, line 529
Returns:
String
setAsset
setAsset(index, parsedNoun)
Defined in: adventure/Input.js, line 798
Parameters:
-
indexInt -
parsedNounObject
setContainer
setContainer(index, asset)
Defined in: adventure/Input.js, line 828
Parameters:
-
indexInt -
assetObject
setContainer
setContainer(index)
Defined in: adventure/Input.js, line 857
Parameters:
-
indexInt
setDirection
setDirection(index, value)
setDisambiguate
setDisambiguate(params)
Defined in: adventure/Input.js, line 1200
Parameters:
-
paramsObject
setExclusion
setExclusion(index, value) → {String|Boolean}
Defined in: adventure/Input.js, line 719
Parameters:
-
indexint -
valueString
Returns:
String
|
Boolean
setInferred
setInferred(index) → {Object|Boolean}
Defined in: adventure/Input.js, line 1056
Parameters:
-
indexint
Returns:
Object
|
Boolean
setInPhrase
setInPhrase(position, property) → {*}
Defined in: adventure/Input.js, line 1144
Parameters:
-
positionString -
propertyString
Returns:
*
setNoun
setNoun(index, value) → {String|Boolean}
Defined in: adventure/Input.js, line 692
Parameters:
-
indexint -
valueString
Returns:
String
|
Boolean
setOneWord
setOneWord(params)
Defined in: adventure/Input.js, line 1186
Parameters:
-
paramsObject
setParam
setParam(param, value)
setParsedNoun
setParsedNoun(index, parsedNoun)
Defined in: adventure/Input.js, line 1015
Parameters:
-
indexint -
parsedNounObject
setParsedNoun
setParsedNoun(index, parsedNoun)
Defined in: adventure/Input.js, line 1027
Parameters:
-
indexint -
parsedNounObject
setPhrase
setPhrase(index, type, value)
Defined in: adventure/Input.js, line 543
Parameters:
-
indexint -
typestring -
valuestring
setPreposition
setPreposition(index, value)
Defined in: adventure/Input.js, line 970
Parameters:
-
indexint -
valuestring
setSoftPrompt
setSoftPrompt(params)
Defined in: adventure/Input.js, line 1170
Parameters:
-
paramsObject
setStructure
setStructure()
Defined in: adventure/Input.js, line 1224
Todos: replace with verified sentence structure
setSubject
setSubject()
Defined in: adventure/Input.js, line 1332
setVerb
setVerb(value)
Defined in: adventure/Input.js, line 498
Parameters:
-
valueString
shiftPhrase
shiftPhrase(params) → {Int}
Defined in: adventure/Input.js, line 915
Parameters:
-
paramsObject
Returns:
Int
swapNouns
swapNouns(index1, index2) → {Object|Boolean}
Defined in: adventure/Input.js, line 1086
Parameters:
-
index1int -
index2int
Returns:
Object
|
Boolean
swapPhrases
swapPhrases(index1, index2) → {Object|Boolean}
Defined in: adventure/Input.js, line 1068
Parameters:
-
index1int -
index2int
Returns:
Object
|
Boolean
swapPrepositions
swapPrepositions(index1, index2) → {Object|Boolean}
Defined in: adventure/Input.js, line 1111
Parameters:
-
index1int -
index2int
Returns:
Object
|
Boolean
updateStructure
updateStructure()
Defined in: adventure/Input.js, line 579
Properties |
allow_circular_verb
allow_circular_verb :Boolean
Defined in: adventure/Input.js, line 252
Default value: false
Todos: Should this also be an Array and sync indexes with verb_chain?
asked_politely
asked_politely :String
Defined in: adventure/Input.js, line 194
Default value: undefined
did.doAfterSuccess
did.doAfterSuccess :Boolean
did.doAfterTry
did.doAfterTry :Boolean
did.doBeforeSuccess
did.doBeforeSuccess :Boolean
did.doBeforeTry
did.doBeforeTry :Boolean
did.doSuccess
did.doSuccess :Boolean
Defined in: adventure/Input.js, line 320
Default value: false
Nested property of Did
did.doTry
did.doTry :Boolean
did.phases
did.phases :Boolean
did.print
did.print :Boolean
did.tryTravel
did.tryTravel :Boolean
Defined in: adventure/Input.js, line 370
Default value: false
Nested property of Did
disambiguate
disambiguate :int
Defined in: adventure/Input.js, line 227
Default value: { 'index':null, 'noun1':false, 'noun2':false, 'noun3':false }
found_word
found_word :String
Defined in: adventure/Input.js, line 154
Default value: ""
game
game :Getter
Defined in: adventure/Input.js, line 380
this.game.
input
input :String
Defined in: adventure/Input.js, line 42
Default value: ""
input_verb
input_verb :String
Defined in: adventure/Input.js, line 162
Default value: ""
normalized_input
normalized_input :String
Defined in: adventure/Input.js, line 115
Default value: ""
Todos: this actually gets partially parsed it needs a better name
normalized_input
normalized_input :String
Defined in: adventure/Input.js, line 124
Default value: ""
Todos: this should be actual raw input
output_class
output_class :String
Defined in: adventure/Input.js, line 146
Default value: ""
parsed_input
parsed_input :String
Defined in: adventure/Input.js, line 139
parsed_sentence
parsed_sentence :Array
Defined in: adventure/Input.js, line 73
Default value: []
parsed_word
parsed_word :Array
Defined in: adventure/Input.js, line 65
Default value: { 'enabled':false }
parsedNoun1
parsedNoun1 :Getter|Setter
Defined in: adventure/Input.js, line 1389
parsedNoun1_is_assumed
parsedNoun1_is_assumed :Getter|Setter
Defined in: adventure/Input.js, line 1422
parsedNoun2
parsedNoun2 :Getter|Setter
Defined in: adventure/Input.js, line 1400
parsedNoun2_is_assumed
parsedNoun2_is_assumed :Getter|Setter
Defined in: adventure/Input.js, line 1434
parsedNoun3
parsedNoun3 :Getter|Setter
Defined in: adventure/Input.js, line 1411
parsedNoun3_is_assumed
parsedNoun3_is_assumed :Getter|Setter
Defined in: adventure/Input.js, line 1446
points
points :Array
Defined in: adventure/Input.js, line 287
Default value: []
preposition1
preposition1 :Getter|Setter
Defined in: adventure/Input.js, line 1356
preposition2
preposition2 :Getter|Setter
Defined in: adventure/Input.js, line 1367
preposition3
preposition3 :Getter|Setter
Defined in: adventure/Input.js, line 1378
printer
printer :Object
Defined in: adventure/Input.js, line 92
Default value: { output:"", append:[], prepend:[], override:[], appended:[], prepended:[], overridden:[] }
processed_input
processed_input :String
soft_prompt
soft_prompt :Boolean
Defined in: adventure/Input.js, line 201
Default value: { 'verb':null, 'noun1':false, 'noun2':false, 'noun3':false, 'enabled':false, 'satisfied':false }
strings
strings :Array
Defined in: adventure/Input.js, line 278
Default value: []
target
target :Object
Defined in: adventure/Input.js, line 33
Default value: {}
tokens
tokens :Object
Defined in: adventure/Input.js, line 270
Default value: {}
travel
travel :Object
unknown_word
unknown_word :String
Defined in: adventure/Input.js, line 187
Default value: undefined
verb_chain
verb_chain :Array
Defined in: adventure/Input.js, line 243
Default value: []
verb_params
verb_params :Object
Defined in: adventure/Input.js, line 261
Default value: {}
verb_phrasal_pattern
verb_phrasal_pattern :Array
Defined in: adventure/Input.js, line 294
Default value: []
verb_phrase
verb_phrase :String
Defined in: adventure/Input.js, line 171
Default value: ""
verb_phrase_prepositions
verb_phrase_prepositions :String
Defined in: adventure/Input.js, line 179
Default value: ""
verified_sentence
verified_sentence :Object
Defined in: adventure/Input.js, line 49
Default value: {}
verified_sentence_structure
verified_sentence_structure :Array
Defined in: adventure/Input.js, line 81
Default value: ""
view_modifiers
view_modifiers :Object
Defined in: adventure/Input.js, line 57
Default value: []