Class:Reactor
Defined in: adventure/Reactor.js, line 5
Reactor manages event listening for custom events, by creating a DOM element to do the listening, and then hooking into the element's DOM methods. Reactor is created automatically by Game. This is an internal class that authors should not need to construct or modify.
Private Constructor:
var foo = new adventurejs.Reactor(game)
Parameters:
-
game
Game
A reference to the game instance.
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Properties |
addEventListener :Object
Defined in: adventure/Reactor.js, line 49
Default value: {}
dispatchEvent :Object
Defined in: adventure/Reactor.js, line 65
Default value: {}
game :Object
Defined in: adventure/Reactor.js, line 27
Default value: {}
removeEventListener :Object
Defined in: adventure/Reactor.js, line 56
Default value: {}
target :HTMLElement
Defined in: adventure/Reactor.js, line 34
Default value: {}