Start Scripting:Customize Output
To be written...
MyGame.patchVerb({
name: "fly",
override_verb_failure_msg: "You can't. ",
override_verb_success_msg: "You fly! ",
}),
To be written...
MyGame.patchVerb({
name: "fly",
override_verb_failure_msg: "You can't. ",
override_verb_success_msg: "You fly! ",
}),