//getHorizontalDistance.js
/*global adventurejs A*/
/**
* Calculate the distance between two x/z points.
* @method adventurejs#getHorizontalDistance
* @memberOf adventurejs
* @param {Object} point1
* @param {Object} point2
* @returns {Float}
*/
adventurejs.getHorizontalDistance = function Adventurejs_getHorizontalDistance(
point1,
point2
) {
const deltaX = point2.x - point1.x;
const deltaZ = point2.z - point1.z;
return Math.sqrt(deltaX * deltaX + deltaZ * deltaZ);
};