// printWithInput.js
(function() {
/*global adventurejs A*/
"use strict";
var p = adventurejs.Game.prototype;
/**
*
* @method adventurejs.Game#printWithInput
* @memberOf adventurejs.Game
* @param {String} msg
* @param {String} classes
*/
p.printWithInput = function Game_printWithInput( msg, classes )
{
this.display.printWithInput( msg, classes );
}
}());