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// printWithInput.js

(function() {
  /*global adventurejs A*/ 
  "use strict";

	var p = adventurejs.Game.prototype;

  /**
   * 
   * @method adventurejs.Game#printWithInput
   * @memberOf adventurejs.Game
   * @param {String} msg
   * @param {String} classes
   */
   p.printWithInput = function Game_printWithInput( msg, classes ) 
  {
		this.display.printWithInput( msg, classes );
	}
  
}());