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// hasVerb.js

(function () {
  /*global adventurejs A*/

  var p = adventurejs.Game.prototype;

  /**
   * Convenience method to ask whether this game has specified verb.
   * @method adventurejs.Game#hasVerb
   * @memberOf adventurejs.Game
   * @param {String} verb
   * @returns {Boolean}
   */
  p.hasVerb = function Game_hasVerb(verb) {
    return this.game.dictionary.verbs[verb] ? true : false;
  };
})();