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// clearOutput.js

(function() {
  /*global adventurejs A*/ 
  "use strict";

	var p = adventurejs.Display.prototype;

 /**
  * Clear the game display.
  * @memberOf adventurejs.Display
  * @method adventurejs.Display#clearOutput
  */
 p.clearOutput = function Display_clearOutput() 
 {
   this.outputEl.innerHTML = "";
 }

}());