// clearInput.js
(function () {
/* global AdventureJS A */
var p = AdventureJS.Display.prototype;
/**
* Clear the input field
* @memberOf AdventureJS.Display
* @method AdventureJS.Display#clearInput
*/
p.clearInput = function Display_clearInput(value) {
this.inputEl.value = "";
//this.clearBtn.classList.remove('active');
this.inputContainerEl.classList.remove("active");
};
})();