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// clearInput.js

(function () {
  /*global adventurejs A*/

  var p = adventurejs.Display.prototype;

  /**
   * Clear the input field
   * @memberOf adventurejs.Display
   * @method adventurejs.Display#clearInput
   */
  p.clearInput = function Display_clearInput(value) {
    this.inputEl.value = "";
    //this.clearBtn.classList.remove('active');
    this.inputContainerEl.classList.remove("active");
  };
})();