// screw.js
(function () {
/*global adventurejs A*/
/**
* @augments {adventurejs.Verb}
* @class screw
* @ajsnode game.dictionary.verbs.screw
* @ajsconstruct MyGame.createVerb({ "name": "screw", [...] });
* @ajsconstructedby adventurejs.Dictionary#createVerb
* @hideconstructor
* @ajsinstanceof Verb
* @ajsnavheading ManipulationVerbs
* @summary Verb meaning screw, as in "screw rod into socket".
* @tutorial Scripting_VerbSubscriptions
* @tutorial Verbs_VerbAnatomy
* @tutorial Verbs_VerbProcess
* @tutorial Verbs_ModifyVerbs
* @tutorial Verbs_WriteVerbs
* @classdesc
* <pre class="display border outline">
* <span class="input">> screw suppressor to pistol</span>
* You screw the suppressor to the barrel of the pistol, carefully
* guiding the threads into place. The seam closes tightly, squeezing
* out a bit of grease. You wipe it away with a bit of chamois from
* your pocket. As you refold the chamois, greasy side in, you consider
* the chain of events that brought you here. A late phone call, a
* veiled threat, an untrustworthy promise. You certainly have no
* loyalties to betray here, but neither do you care to be manipulated.
* </pre>
* <p>
* <strong>Screw</strong> one {@link adventurejs.Tangible|Tangible}
* {@link adventurejs.Asset|Asset} to another.
* Requires that the receiving Asset has an <code>attach</code>
* {@link adventurejs.Aspect|Aspect}.
* To learn about Aspects, see
* <a href="/doc/Tangibles_Aspects.html">How to Use Aspects</a>.
* </p>
* @ajsverbreactions doRemoveThisFromThat(), doRemoveThatFromThis(), doMoveThisToThat(), doMoveThatToThis()
* @ajsverbphases doBeforeTry, doAfterTry, doBeforeSuccess, doAfterSuccess
*/
A.Preverbs.screw = {
name: "screw",
prettyname: "screw",
past_tense: "screwed",
synonyms: ["screw"],
// verb_noun_prep_noun: ["screw to", "screw onto", "screw into"],
// verb_noun_prep_prep_noun: ["screw on to", "screw in to"],
state: "screwed",
//unstate: "unscrewed",
gerund: "screwing",
/**
* @ajsverbstructures
* @memberof screw
*/
accepts_structures: [
"verb noun", // screw thing
"verb preposition noun", // screw in lightbulb
"verb noun preposition noun", // screw thing with thing, screw thing into thing
"verb noun preposition noun preposition noun", // screw thing into thing with thing
],
/**
* USES
* screw in lightbulb
* screw cap onto bottle
* screw off cap (unscrew)
* screw on lid
* screw lid onto jar
* screw screw with screwdriver
* screw in screw with screwdriver
*/
/**
* @memberof screw
* @ajsverbphrase
* phrase1:
* {
* accepts_noun:true,
* noun_must_be:
* {
* in_inventory_if_takeable: true,
* known: true,
* tangible: true,
* present: true,
* visible: true,
* reachable: true,
* },
* },
*/
phrase1: {
accepts_noun: true,
noun_must_be: {
in_inventory_if_takeable: true,
known: true,
tangible: true,
present: true,
visible: true,
reachable: true,
},
accepts_preposition: true,
accepts_these_prepositions: ["in", "on", "into", "onto", "off", "out"],
},
/**
* @memberof screw
* @ajsverbphrase
* phrase2:
* {
* accepts_noun:true,
* noun_must_be:
* {
* known: true,
* tangible: true,
* present: true,
* visible: true,
* reachable: true,
* },
* accepts_preposition: true,
* requires_preposition: true,
* accepts_these_prepositions: [ 'to', 'in', 'into', 'onto', 'with' ],
* },
*/
phrase2: {
accepts_noun: true,
noun_must_be: {
in_inventory_if_takeable: true,
known: true,
tangible: true,
present: true,
visible: true,
reachable: true,
},
accepts_preposition: true,
requires_preposition: true,
accepts_these_prepositions: ["to", "in", "into", "onto", "with"],
},
/**
* @memberof screw
* @ajsverbphrase
* phrase3:
* {
* accepts_noun: true,
* noun_must_be:
* {
* in_inventory_if_takeable: true,
* known: true,
* tangible: true,
* present: true,
* reachable: true,
* },
* accepts_preposition:true,
* requires_preposition: true,
* accepts_these_prepositions: ["with"],
* },
*/
phrase3: {
accepts_noun: true,
noun_must_be: {
in_inventory_if_takeable: true,
known: true,
tangible: true,
present: true,
reachable: true,
//visible: true,
},
accepts_preposition: true,
requires_preposition: true,
accepts_these_prepositions: ["with"],
},
/**
* @memberof screw
* @ajsverbparams
* with_params: {
* max_turns: 1,
* },
*/
with_params: {
max_turns: 1,
},
doTry: function () {
var input = this.game.getInput();
var verb_phrase = input.verb_phrase;
var direct_object = input.getAsset(1);
var direct_preposition = input.getPreposition(1);
var indirect_object = input.getAsset(2);
var indirect_preposition = input.getPreposition(2);
var indirect_object2 = input.getAsset(3);
var indirect_preposition2 = input.getPreposition(3);
var target_object, target_preposition;
var tool_preposition = "with";
var tool_object;
var tool_inferred;
var player = this.game.getPlayer();
var results;
var msg = "";
if (verb_phrase === "screw to") {
//
}
if (verb_phrase === "screw in to" || verb_phrase === "screw into") {
//
}
if (verb_phrase === "screw on to" || verb_phrase === "screw onto") {
//
}
if (
direct_preposition &&
(direct_preposition === "off" || direct_preposition === "out")
) {
if (direct_object.isDOV("unscrew")) {
return this.game.dictionary.doVerb("unscrew");
}
// @TODO handle something like "screw off cap"?
this.game.debug(
`D2155 | ${this.name}.js | not handling ${this.name} ${direct_preposition}`
);
msg += `$(We) don't know how to ${this.name} ${direct_preposition} ${direct_object.articlename}. `;
this.handleFailure(msg);
return false;
}
if (indirect_preposition === "with") {
tool_object = indirect_object;
}
if (indirect_preposition2 === "with") {
tool_object = indirect_object2;
}
if (indirect_preposition && "with" !== indirect_preposition) {
target_object = indirect_object;
target_preposition = indirect_preposition;
}
// verb enabled?
if (!direct_object.isDOV(this.name)) {
this.game.debug(
`D2136 | ${this.name}.js | ${direct_object.id}.dov.${this.name}.enabled is false `
);
msg += `${direct_object.Articlename} can't be ${this.past_tense}. `;
this.handleFailure(msg);
return false;
}
// single use direct object?
if (
direct_object.allowVerbOnce(this.name, "dov") &&
direct_object.didVerb(this.name, "dov")
) {
this.game.debug(
`D2139 | ${this.name}.js | ${direct_object.id}.dov.${this.name}.once and ${direct_object.id}.did.${this.name}.directly `
);
msg += `${direct_object.Articlename} has already been ${this.past_tense}. `;
this.handleFailure(msg);
return false;
}
// verb state?
if (this.hasState() && direct_object.isVerbState(this.name)) {
this.game.debug(
`D1396 | ${this.name}.js | ${
direct_object.id
}.is.${this.getState()} is ${direct_object.isVerbState(this.name)}`
);
msg += `${direct_object.Articlename_is} already ${this.getState()}. `;
this.handleFailure(msg);
return null;
}
// sentence structure: verb noun
if (input.hasStructure("verb noun")) {
// can verb act without an indirect object?
if (direct_object.allowVerbWithNothing(this.name, "dov")) {
return true;
}
// indirect objects available?
if (!direct_object.hasIndirectObjects(this.name)) {
this.game.debug(
`D2149 | ${this.name}.js | ${direct_object.id}.dov.${this.name}.with_nothing is false `
);
msg += `$(We) don't know of a way to ${this.name} ${direct_object.articlename}. `;
this.handleFailure(msg);
return false;
}
// infer indirect object?
results = this.tryToInferIndirectObject({
direct_object: direct_object,
context: player,
handle_input: true,
});
if (results.prompt) {
this.game.debug(`D2150 | ${this.name}.js | soft prompt for noun2 `);
msg += `What would $(we) like to ${this.name} ${direct_object.articlename} with? `;
this.handleFailure(msg);
return false;
} else if (results.success) {
tool_inferred = true;
tool_object = results.indirect_object;
tool_preposition = "with";
this.game.printInferred(
`${tool_preposition} ${tool_object.articlename}`
);
}
} // verb noun
// tool_object
// acting as sentence structure: verb noun preposition noun
if (tool_object) {
input.verb_params.tool_object = tool_object;
input.verb_params.tool_preposition = tool_preposition;
// is player holding asset?
// only error if tool_object was specified, not inferred
if (
!this.game.parser.selectInHands(tool_object.id).length &&
!tool_inferred
) {
this.game.debug(
`D2151 | ${this.name}.js | ${tool_object.id}.$is("inhands") is false `
);
msg += `$(We're) not holding ${tool_object.articlename}. `;
this.handleFailure(msg);
return null;
}
// works with any indirect object?
if (direct_object.allowVerbWithAnything(this.name, "dov")) {
return true;
}
// indirect object not required?
if (direct_object.allowVerbWithNothing(this.name, "dov")) {
this.game.debug(
`D2152 | ${this.name}.js | ${direct_object.id}.dov.${this.name}.with_nothing `
);
msg += `$(We) don't need ${tool_object.articlename} to ${this.name} ${
direct_preposition ? direct_preposition : ""
} ${direct_object.articlename}. `;
this.handleFailure(msg);
return null;
}
// indirect object usable with direct object?
if (!direct_object.allowVerbWithAsset(this.name, tool_object, "dov")) {
this.game.debug(
`D2153 | ${this.name}.js | ${direct_object.id}.dov.${this.name}.with_assets/with_classes does not include ${tool_object.id} `
);
msg += `$(We) can't ${this.name} ${direct_object.articlename} ${tool_preposition} ${tool_object.articlename}. `;
this.handleFailure(msg);
return null;
}
// can indirect object be used?
if (!tool_object.isIOV(this.name)) {
this.game.debug(
`D2154 | ${this.name}.js | ${tool_object.id}.iov.${this.name}.enabled is false `
);
msg += `$(We) can't ${this.name} ${
direct_preposition ? direct_preposition : ""
} anything ${tool_preposition} ${tool_object.articlename}. `;
this.handleFailure(msg);
return false;
}
// single use indirect object?
if (
tool_object.allowVerbOnce(this.name, "iov") &&
tool_object.iDidVerb(this.name, "iov")
) {
this.game.debug(
`D1395 | ${this.name}.js | ${tool_object.id}.iov.${
this.name
}.once and ${tool_object.id}.did.${this.name}.indirectly is ${
tool_object.did[this.name].indirectly
} `
);
msg += `${tool_object.Articlename} has already been used to ${
this.name
} ${direct_preposition ? direct_preposition : ""} something. `;
this.handleFailure(msg);
return null;
}
} // tool_object
// target_object
if (target_object) {
input.verb_params.target_object = target_object;
input.verb_params.target_preposition = target_preposition;
// is this already in that?
if (
direct_object.getPlaceAssetId === target_object.id &&
direct_object.isPlacedAtAspect("attached")
) {
if (
direct_object.is.screwed >=
direct_object.dov[this.name].with_params.max_turns
) {
this.game.debug(
`D1394 | ${this.name}.js | ${direct_object.id} is already screwed ${target_preposition} ${target_object.id}`
);
msg += `${direct_object.Articlename_is} already screwed ${target_preposition} } to ${indirect_object.articlename}. `;
this.handleFailure(msg);
return null;
}
} // already attached
// can we attach this particular thing to that particular thing?
else {
results = this.tryToPutThisInThatAspect(
direct_object,
target_preposition,
target_object
);
if (results.fail) {
msg = results.msg;
this.handleFailure(msg);
if (results.end_turn) return false;
return null;
}
}
} // target_object
return true;
},
doSuccess: function () {
var input = this.game.getInput();
var verb_phrase = input.verb_phrase;
var player = this.game.getPlayer();
var direct_object = input.getAsset(1);
var direct_preposition = input.getPreposition(1);
var tool_object = input.verb_params.tool_object;
var tool_preposition = input.verb_params.tool_preposition;
var target_object = input.verb_params.target_object;
var target_preposition = input.verb_params.target_preposition;
var doParent = direct_object.getPlaceAsset();
// var indirect_object = input.getAsset(2);
var msg = "";
var results;
if (target_object && target_object.id !== doParent.id) {
// remove thing from current parent
results = direct_object.moveFrom(doParent);
if ("undefined" !== typeof results) return results;
// add thing to new parent
results = direct_object.moveTo("attached", target_object);
if ("undefined" !== typeof results) return results;
}
// apply state changes
//this.setState(direct_object, true);
direct_object.is.screwed = Math.min(
direct_object.is.screwed + 1,
direct_object.dov[this.name].with_params.max_turns
);
// compose output
msg +=
`$(We) ${this.name}` +
`${direct_preposition ? " " + direct_preposition : ""}` +
`${direct_object ? " " + direct_object.articlename : ""}` +
`${target_preposition ? " " + target_preposition : ""}` +
`${target_object ? " " + target_object.articlename : ""}` +
`${tool_preposition ? " " + tool_preposition : ""}` +
`${tool_object ? " " + tool_object.articlename : ""}` +
`. `;
// print output
return this.handleSuccess(msg, direct_object);
},
};
})(); // screw