// eat.js
(function () {
/*global adventurejs A*/
"use strict";
/**
* @augments {adventurejs.Verb}
* @class eat
* @ajsnode game.dictionary.verbs.eat
* @ajsconstruct MyGame.createVerb({ "name": "eat", [...] });
* @ajsconstructedby adventurejs.Dictionary#createVerb
* @hideconstructor
* @ajsinstanceof Verb
* @ajsnavheading ConsumptionVerbs
* @summary Verb meaning eat asset.
* @todo should handle solid/slurry substances
* @tutorial Scripting_VerbSubscriptions
* @tutorial Verbs_VerbAnatomy
* @tutorial Verbs_VerbProcess
* @tutorial Verbs_ModifyVerbs
* @tutorial Verbs_WriteVerbs
* @classdesc
* <pre class="display border outline">
* <span class="input">> eat flapjacks</span>
* You eat the mountainous pile of flapjacks. You've won the
* flapjack eating contest! You're awarded with a blue ribbon.
* </pre>
* <p>
* <strong>Eat</strong> requires that the
* {@link adventurejs.Tangible|Tangible}
* {@link adventurejs.Asset|Asset} to be eaten has
* asset.dov.eat.enabled
* set to true. If Asset's
* <a class="code" href="/doc/adventurejs.Tangible.html#property_on_eat_destroy">on_eat_destroy</a>
* property is set to true, Asset will be destroyed.
* No other special logic is provided with the verb.
* Authors wanting to make use of it may need to use a method such
* as verb hooks. See
* <a href="/doc/Scripting_VerbPhases.html">Verb Phases</a>
* to learn more.
* </p>
* @ajsverbphases doBeforeTry, doAfterTry, doBeforeSuccess, doAfterSuccess
*/
A.Preverbs.eat = {
name: "eat",
prettyname: "eat",
past_tense: "ate",
synonyms: ["eat"],
/**
* @ajsverbstructures
* @memberof eat
*/
accepts_structures: ["verb noun", "verb noun preposition noun"],
/**
* @memberof eat
* @ajsverbphrase
* phrase1:
* {
* accepts_noun:true,
* noun_must_be:
* {
* known: true,
* tangible: true, // @TODO matter // eat dirt?
* present: true,
* visible: true,
* reachable: true,
* },
* },
*/
phrase1: {
accepts_noun: true,
noun_must_be: {
known: true,
tangible: true, // @TODO matter // eat dirt?
present: true,
visible: true,
reachable: true,
},
},
/**
* @memberof eat
* @ajsverbphrase
* phrase2:
* {
* accepts_noun: true,
* noun_must_be:
* {
* in_inventory: true,
* known: true,
* },
* accepts_preposition: true,
* requires_preposition: true,
* accepts_these_prepositions: ["with"], // @TODO from
* },
*/
phrase2: {
accepts_noun: true,
noun_must_be: {
in_inventory: true,
known: true,
},
accepts_preposition: true,
requires_preposition: true,
accepts_these_prepositions: ["with"], // @TODO from
},
/**
* @memberof eat
* @ajsverbparams
* with_params: {},
*/
with_params: {},
doTry: function () {
var input = this.game.getInput();
var direct_object = input.getAsset(1);
var direct_preposition = input.getPreposition(1);
var indirect_object = input.getAsset(2);
var indirect_preposition = input.getPreposition(2);
var player = this.game.getPlayer();
var results;
var msg = "";
// parsed sentence structure: verb
if (input.hasStructure("verb")) {
}
// parsed sentence structure: verb noun
if (input.hasStructure("verb noun")) {
} // verb noun
if (!direct_object.isDOV("eat")) {
this.game.debug(
`F1269 | ${this.name}.js | ${direct_object.id}.dov.eat.enabled is false `,
);
msg += `$(We) can't eat ${direct_object.articlename}. `;
this.handleFailure(msg);
return null;
}
if (input.hasStructure("verb noun")) {
}
if (input.hasStructure("verb noun preposition noun")) {
if (!indirect_object.isIOV("eat")) {
this.game.debug(
`F1148 | ${this.name}.js | ${indirect_object.id}.iov.eat.enabled is false `,
);
msg += `$(We) can't ${this.name} anything ${indirect_preposition} ${indirect_object.articlename}. `;
this.handleFailure(msg);
return false;
}
} // verb noun preposition noun
return true;
},
doSuccess: function () {
var input = this.game.getInput();
var direct_object = input.getAsset(1);
var indirect_object = input.getAsset(2);
var player = this.game.getPlayer();
var results;
var msg = "";
this.game.debug(`F1270 | ${this.name}.js | print doSuccess `);
// parsed sentence structure: verb
if (input.hasStructure("verb")) {
}
// parsed sentence structure: verb noun
if (input.hasStructure("verb noun")) {
} // verb noun
var msg = "$(We) eat " + direct_object.articlename;
if (indirect_object) {
msg += " with " + indirect_object.articlename;
}
msg += ". ";
if (input.hasStructure("verb noun")) {
} // verb noun
if (input.hasStructure("verb noun preposition noun")) {
} // verb noun preposition noun
if (direct_object.on_eat_destroy) {
direct_object.destroy();
}
// TODO
// was food in a container? does it leave container behind?
// was food one of many, like a grape
// print output
this.handleSuccess(msg, direct_object);
return true;
},
};
})(); // eat