// dip.js
(function () {
/*global adventurejs A*/
"use strict";
/**
* @augments {adventurejs.Verb}
* @class dip
* @ajsnode game.dictionary.verbs.dip
* @ajsconstruct MyGame.createVerb({ "name": "dip", [
* .] });
* @ajsconstructedby adventurejs.Dictionary#createVerb
* @hideconstructor
* @ajsinstanceof Verb
* @ajsnavheading ManipulationVerbs
* @summary Verb meaning dip one asset into another.
* @tutorial Scripting_VerbSubscriptions
* @tutorial Verbs_VerbAnatomy
* @tutorial Verbs_VerbProcess
* @tutorial Verbs_ModifyVerbs
* @tutorial Verbs_WriteVerbs
* @classdesc
* <pre class="display border outline">
* <span class="input">> dip doughnut in coffee</span>
* You dip the doughnut in the cup of coffee.
* </pre>
* <p>
* <strong>Dip</strong> one {@link adventurejs.Tangible|Tangible}
* {@link adventurejs.Asset|Asset} in another.
* Requires that the Asset to be dipped has
* <code>asset.dov.dip.enabled</code>
* set to true, and that the Asset to be dipped in has
* <code>asset.iov.dip.enabled</code>
* set to true.
* </p>
* @ajsverbreactions
* @ajsverbphases doBeforeTry, doAfterTry, doBeforeSuccess, doAfterSuccess
*/
A.Preverbs.dip = {
name: "dip" /* @todo handle 'in' via prep */,
prettyname: "dip",
past_tense: "dipped",
synonyms: [],
verb_noun_prep_noun: ["dip in", "dunk in"],
/**
* @memberof dip
* @ajsverbphrase
* phrase1:
* {
* accepts_noun:true,
* requires_noun: true,
* noun_must_be:
* {
* tangible: true,
* present: true,
* reachable: true,
* in_inventory: true,
* },
* },
*/
phrase1: {
accepts_noun: true,
requires_noun: true,
noun_must_be: {
tangible: true,
present: true,
reachable: true,
in_inventory: true,
},
},
/**
* @memberof dip
* @ajsverbphrase
* phrase2:
* {
* accepts_noun: true,
* requires_noun: true,
* noun_must_be:
* {
* tangible: true,
* present: true,
* reachable: true,
* },
* accepts_preposition: true,
* // requires_preposition: true,
* // accepts_these_prepositions: [ 'in' ],
* },
*/
phrase2: {
accepts_noun: true,
requires_noun: true,
noun_must_be: {
tangible: true,
present: true,
reachable: true,
},
accepts_preposition: true,
},
/**
* @memberof dip
* @ajsverbparams
* with_params: {},
*/
with_params: {},
doTry: function () {
var input = this.game.getInput();
var direct_object = input.getAsset(1);
var indirect_object = input.getAsset(2);
var msg = "";
// check locations for substances
// aspect probably always going to be "in"
// but we've made it possible to store substances
// in any aspect, so we gotta check
var aspect = indirect_object.getAspectWithVessel();
if (
!aspect ||
!direct_object.isDOV("dip") ||
!indirect_object.isIOV("dip")
) {
this.game.debug(
`F1840 | ${this.name}.js | ${direct_object.id}.dov.dip.enabled is false or ${indirect_object.id}.iov.dip.enabled is false or doesn't have aspects.${aspect} aspect`,
);
msg += `$(We) can't dip ${direct_object.articlename} in ${indirect_object.articlename}. `;
this.handleFailure(msg);
return null;
}
if (0 === indirect_object.aspects[aspect].vessel.getVolume()) {
this.game.debug(
`F1841 | ${this.name}.js | ${indirect_object.id}.${aspect}.vessel.getVolume is 0`,
);
msg += `${indirect_object.Articlename} is empty. `;
this.handleFailure(msg);
return null;
}
if (aspect == "in" && indirect_object.is.closed) {
this.game.debug(
`F1842 | ${this.name}.js | ${indirect_object.id}.is.closed`,
);
msg += `${indirect_object.Articlename} is closed. `;
this.handleFailure(msg);
return null;
}
return true;
},
doSuccess: function () {
var input = this.game.getInput();
var direct_object = input.getAsset(1);
var direct_preposition = input.getPreposition(1);
var indirect_object = input.getAsset(2);
var indirect_preposition = input.getPreposition(2);
var msg = "";
var aspect = indirect_object.getAspectWithVessel();
this.game.debug(`F1843 | ${this.name}.js | print doSuccess `);
// apply state changes
if (direct_object.is.absorbent && !direct_object.is.damp) {
var newvol =
indirect_object.aspects[aspect].vessel.getVolume() -
direct_object.absorption_quantity;
indirect_object.aspects[aspect].vessel.setVolume(newvol);
direct_object.is.damp = true;
}
// compose output
msg += `$(We) ${this.name}`;
msg += `${direct_preposition ? " " + direct_preposition : ""}`;
msg += `${direct_object ? " " + direct_object.articlename : ""}`;
msg += `${indirect_preposition ? " " + indirect_preposition : ""}`;
msg += `${indirect_object ? " " + indirect_object.articlename : ""}`;
msg += `. `;
// print output
this.handleSuccess(msg, indirect_object);
return true;
},
};
})(); // dip