// dig.js
(function () {
/*global adventurejs A*/
/**
* @augments {adventurejs.Verb}
* @class dig
* @ajsnode game.dictionary.verbs.dig
* @ajsconstruct MyGame.createVerb({ "name": "dig", [...] });
* @ajsconstructedby adventurejs.Dictionary#createVerb
* @hideconstructor
* @ajsinstanceof Verb
* @ajsnavheading DestructionVerbs
* @summary Verb meaning dig asset.
* @ajssynonyms dig, attack
* @tutorial Scripting_VerbSubscriptions
* @tutorial Verbs_VerbAnatomy
* @tutorial Verbs_VerbProcess
* @tutorial Verbs_ModifyVerbs
* @tutorial Verbs_WriteVerbs
* @classdesc
* <pre class="display border outline">
* <span class="input">> dig hole in ground</span>
* You dig a hole in the ground. Unfortunately, the supermarket
* staff are less than pleased about this.
* </pre>
* <p>
* <strong>Dig</strong> a
* {@link adventurejs.Tangible|Tangible}
* {@link adventurejs.Asset|Asset}.
* Requires that the Asset to be dig has
* asset.dov.dig.enabled
* set to true. By default, no special results will occur.
* Authors wanting to make use of it may need to use a method such
* as verb hooks. See
* <a href="/doc/Scripting_VerbPhases.html">Verb Phases</a>
* to learn more.
* </p>
* @ajsverbreactions
* @ajsverbphases doBeforeTry, doAfterTry, doBeforeSuccess, doAfterSuccess
* </div>
*/
A.Preverbs.dig = {
name: "dig",
prettyname: "dig",
past_tense: "dug",
synonyms: ["dig"],
gerund: "digging",
/**
* @ajsverbstructures
* @memberof dig
*/
accepts_structures: [
"verb noun", // dig hole
"verb preposition noun", // dig in sand, dig up chest
"verb noun preposition noun", // dig hole with shovel
"verb preposition noun preposition noun", // dig in sand with shovel
"verb noun preposition noun preposition noun", // dig hole in sand with shovel
],
/**
* @memberof dig
* @ajsverbphrase
* phrase1:
* {
* accepts_noun:true,
* requires_noun:true,
* noun_must_be:
* {
* known: true,
* tangible: true,
* present: true,
* visible: true,
* reachable: true,
* },
* accepts_preposition: true,
* },
*/
phrase1: {
accepts_noun: true,
requires_noun: true,
noun_must_be: {
known: true,
tangible: true,
present: true,
visible: true,
reachable: true,
},
accepts_preposition: true,
},
/**
* @memberof dig
* @ajsverbphrase
* phrase2:
* {
* accepts_noun: true,
* noun_must_be:
* {
* known: true,
* tangible: true,
* present: true,
* visible: true,
* reachable: true,
* },
* accepts_preposition: true,
* requires_preposition: true,
* },
*/
phrase2: {
accepts_noun: true,
noun_must_be: {
known: true,
tangible: true,
present: true,
visible: true,
reachable: true,
},
accepts_preposition: true,
requires_preposition: true,
},
/**
* @memberof dig
* @ajsverbphrase
* phrase3:
* {
* accepts_noun: true,
* noun_must_be:
* {
* known: true,
* tangible: true,
* present: true,
* visible: true,
* reachable: true,
* },
* accepts_preposition: true,
* requires_preposition: true,
* },
*/
phrase3: {
accepts_noun: true,
noun_must_be: {
known: true,
tangible: true,
present: true,
visible: true,
reachable: true,
},
accepts_preposition: true,
requires_preposition: true,
},
/**
* @memberof dig
* @ajsverbparams
* with_params: {},
*/
with_params: {},
doTry: function () {
var input = this.game.getInput();
var verb_phrase = input.verb_phrase;
if (input.getAsset(1).id === "global_hole") {
input.deletePhrase(1);
}
var direct_object = input.getAsset(1);
var direct_substance = input.getSubstance(1);
var direct_container;
var direct_preposition = input.getPreposition(1);
var indirect_object = input.getAsset(2);
var indirect_preposition = input.getPreposition(2);
var indirect_substance = input.getSubstance(2);
var indirect_container;
var indirect_inferred;
var indirect_object2 = input.getAsset(3);
var indirect_preposition2 = input.getPreposition(3);
var player = this.game.getPlayer();
var results;
var msg = "";
// dig hole with shovel in sand?
// we prefer dig hole in sand with shovel
if (indirect_preposition === "with" && indirect_preposition2 === "in") {
input.swapPhrases(2, 3);
indirect_object = input.getAsset(2);
indirect_preposition = input.getPreposition(2);
indirect_object2 = input.getAsset(3);
indirect_preposition2 = input.getPreposition(3);
}
// dig with shovel in sand?
// we prefer dig in sand with shovel
if (direct_preposition === "with" && indirect_preposition === "in") {
input.swapPhrases(1, 2);
direct_object = input.getAsset(1);
direct_preposition = input.getPreposition(1);
indirect_object = input.getAsset(2);
indirect_preposition = input.getPreposition(2);
}
if (direct_substance) {
direct_container = direct_object;
direct_object = direct_substance;
}
if (indirect_substance) {
indirect_container = indirect_object;
indirect_object = indirect_substance;
}
// direct object checks
// verb enabled for direct object?
if (!direct_object.isDOV(this.name)) {
this.game.debug(
`D1841 | ${this.name}.js | ${direct_object.id}.dov.${this.name}.enabled is false `
);
msg += `$(We) can't ${this.name} ${
direct_preposition ? direct_preposition : ""
} ${direct_object.articlename}. `;
this.handleFailure(msg);
return null;
}
// single use direct object?
if (
direct_object.allowVerbOnce(this.name, "dov") &&
direct_object.didVerb(this.name, "dov")
) {
this.game.debug(
`D2128 | ${this.name}.js | ${direct_object.id}.dov.${this.name}.once and ${direct_object.id}.did.${this.name}.directly `
);
msg += `${direct_object.Articlename} has already been ${this.past_tense}. `;
this.handleFailure(msg);
return false;
}
// sentence structure: verb noun
if (input.hasStructure("verb noun")) {
// can verb act without an indirect object?
if (direct_object.allowVerbWithNothing(this.name, "dov")) {
return true;
}
// indirect objects available?
if (!direct_object.hasIndirectObjects(this.name)) {
this.game.debug(
`D2130 | ${this.name}.js | ${direct_object.id}.dov.${this.name}.with_nothing is false `
);
msg += `$(We) don't know of a way to ${this.name} ${direct_object.articlename}. `;
this.handleFailure(msg);
return false;
}
// infer indirect object?
results = this.tryToInferIndirectObject({
direct_object: direct_object,
context: player,
handle_input: true,
});
if (results.prompt) {
this.game.debug(`D2131 | ${this.name}.js | soft prompt for noun2 `);
msg += `What would $(we) like to ${this.name} ${direct_object.articlename} with? `;
this.handleFailure(msg);
return false;
} else if (results.success) {
indirect_object = results.indirect_object;
indirect_preposition = "with";
indirect_inferred = true;
input.setAsset(2, indirect_object);
input.setPreposition(2, indirect_preposition);
input.setStructure("verb noun preposition noun");
this.game.printInferred(
`${indirect_preposition} ${indirect_object.articlename}`
);
}
} // verb noun
// indirect object 2 checks
if (indirect_object2) {
// verb enabled for indirect object 2?
if (!indirect_object2.isIOV(this.name)) {
this.game.debug(
`D2144 | ${this.name}.js | ${indirect_object2.id}.iov.${this.name}.enabled is false `
);
msg += `$(We) can't ${this.name} anything ${
indirect_preposition2 ? indirect_preposition2 : "with"
} ${indirect_object2.articlename}. `;
this.handleFailure(msg);
return null;
}
if ("with" === indirect_preposition2) {
// is player holding asset?
if (!this.game.parser.selectInHands(indirect_object2.id).length) {
this.game.debug(
`D1657 | ${this.name}.js | ${indirect_object2.id}.$is("inhands") is false `
);
msg += `$(We're) not holding ${indirect_object2.articlename}. `;
this.handleFailure(msg);
return null;
}
}
if (indirect_preposition2 !== "with") {
this.game.debug(
`D1647 | ${this.name}.js | ${indirect_object2.id}.iov.${this.name}.enabled is false `
);
msg += `$(We) don't know how to ${this.name} ${
direct_object.articlename
} ${indirect_preposition ? indirect_preposition : ""} ${
indirect_object ? indirect_object.articlename : ""
} ${indirect_preposition2 ? indirect_preposition2 : "with"} ${
indirect_object2.articlename
}. `;
this.handleFailure(msg);
return null;
}
// single use indirect object 2?
if (
indirect_object2.allowVerbOnce(this.name, "iov") &&
indirect_object2.iDidVerb(this.name, "iov")
) {
this.game.debug(
`D2146 | ${this.name}.js | ${indirect_object2.id}.iov.${this.name}.once and ${indirect_object2.id}.did.${this.name}.indirectly `
);
msg += `${indirect_object2.Articlename} has already been used to ${this.name} with. `;
this.handleFailure(msg);
return false;
}
} // indirect_object2
// indirect object checks
if (indirect_object) {
if ("with" === indirect_preposition) {
// is player holding asset?
if (!this.game.parser.selectInHands(indirect_object.id).length) {
this.game.debug(
`D2132 | ${this.name}.js | ${indirect_object.id}.$is("inhands") is false `
);
msg += `$(We're) not holding ${indirect_object.articlename}. `;
this.handleFailure(msg);
return null;
}
}
// works with any indirect object?
if (direct_object.allowVerbWithAnything(this.name, "dov")) {
return true;
}
// verb enabled for indirect object?
if (indirect_object && !indirect_object.isIOV(this.name)) {
this.game.debug(
`D2143 | ${this.name}.js | ${indirect_object.id}.iov.${this.name}.enabled is false `
);
msg += `$(We) can't ${this.name} anything ${
indirect_preposition ? indirect_preposition : "with"
} ${indirect_object.articlename}. `;
this.handleFailure(msg);
return null;
}
// single use indirect object?
if (
indirect_preposition === "with" &&
indirect_object.allowVerbOnce(this.name, "iov") &&
indirect_object.iDidVerb(this.name, "iov")
) {
this.game.debug(
`D2145 | ${this.name}.js | ${indirect_object.id}.iov.${this.name}.once and ${indirect_object.id}.did.${this.name}.indirectly `
);
msg += `${indirect_object.Articlename} has already been used to ${this.name} with. `;
this.handleFailure(msg);
return false;
}
// indirect object not required?
// if( direct_object.allowVerbWithNothing(this.name, "dov") )
// {
// this.game.debug(` | ${this.name}.js | ${direct_object.id}.dov.${this.name}.with_nothing `);
// msg += `$(We) can't ${this.name} ${direct_object.articlename} ${indirect_preposition} ${indirect_object.articlename}. `;
// this.handleFailure(msg);
// return null;
// }
// indirect object usable with direct object?
// if (!direct_object.allowVerbWithAsset(this.name, indirect_object, "dov")) {
// this.game.debug(
// ` | ${this.name}.js | ${direct_object.id}.dov.${this.name}.with_assets/with_classes does not include ${indirect_object.id} `
// );
// msg += `$(We) can't ${this.name} ${direct_object.articlename} ${indirect_preposition} ${indirect_object.articlename}. `;
// this.handleFailure(msg);
// return null;
// }
// can indirect object be used?
// if (!indirect_object.isIOV(this.name)) {
// this.game.debug(
// ` | ${this.name}.js | ${indirect_object.id}.iov.${this.name}.enabled is false `
// );
// msg += `$(We) can't ${this.name} anything ${indirect_preposition} ${indirect_object.articlename}. `;
// this.handleFailure(msg);
// return false;
// }
// single use indirect object?
// if (
// indirect_object.allowVerbOnce(this.name,'iov') &&
// indirect_object.iDidVerb(this.name, "iov")
// ) {
// this.game.debug(
// ` | ${this.name}.js | ${indirect_object.id}.iov.${
// this.name
// }.once and ${indirect_object.id}.did.${this.name}.indirectly is ${
// indirect_object.did[this.name].indirectly
// } `
// );
// msg += `${indirect_object.Articlename} has already been used to ${this.name} something. `;
// this.handleFailure(msg);
// return null;
// }
} // indirect object
return true;
},
doSuccess: function () {
var input = this.game.getInput();
var verb_phrase = input.verb_phrase;
var direct_object = input.getAsset(1);
var direct_preposition = input.getPreposition(1);
var direct_substance = input.getSubstance(1);
var indirect_object = input.getAsset(2);
var indirect_preposition = input.getPreposition(2);
var indirect_substance = input.getSubstance(2);
var indirect_object2 = input.getAsset(3);
var indirect_preposition2 = input.getPreposition(3);
var player = this.game.getPlayer();
var results;
var msg = "";
// compose output
msg += `$(We) try ${this.gerund}`;
msg += `${direct_preposition ? " " + direct_preposition : ""}`;
if (direct_substance) {
msg += ` ${direct_substance.articlename} of `;
}
msg += `${direct_object ? " " + direct_object.articlename : ""}`;
msg += `${indirect_preposition ? " " + indirect_preposition : ""}`;
// if (indirect_substance) {
// msg += ` ${indirect_substance.articlename} of `;
// }
msg += `${
indirect_object
? indirect_object.hasClass("Room")
? " the ground"
: " " + indirect_object.articlename
: ""
}`;
msg += `${indirect_preposition2 ? " " + indirect_preposition2 : ""}`;
msg += `${
indirect_object2
? indirect_object2.hasClass("Room")
? " the ground"
: " " + indirect_object2.articlename
: ""
}`;
msg += `. `;
// print output
return this.handleSuccess(msg, direct_object);
},
};
})(); // dig