// set.js
(function () {
/*global adventurejs A*/
var p = adventurejs.Dictionary.prototype;
/**
* Provides a chainable shortcut method for setting a number of properties on the instance.
*
* @memberOf adventurejs.Dictionary
* @method adventurejs.Dictionary#set
* @param {Object} props A generic object containing properties to copy to the DisplayObject instance.
* @returns {adventurejs.Dictionary} Returns the instance the method is called on (useful for chaining calls.)
* @chainable
*/
p.set = function Dictionary_set(props) {
if (props != null) {
for (var n in props) {
this[n] = props[n];
}
}
return this;
};
})();