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// triedVerb.js
(function () {
  /*global adventurejs A*/
  var p = adventurejs.Asset.prototype;
  /**
   * <strong>triedVerb</strong> is a method to check whether
   * it was attempted to use this asset as a direct object by the specified verb.
   * <br><br>
   * <strong>$tried</strong> is an alias for authors.
   * @memberOf adventurejs.Asset
   * @method adventurejs.Asset#triedVerb
   * @param {String} verb The name of a verb.
   * @param {String} ov Direct or indirect object of verb.
   * @returns {Boolean}
   */
  p.triedVerb = p.$tried = function Asset_triedVerb(verb, ov) {
    if (!ov || (ov !== "dov" && ov !== "iov")) ov = "dov";
    if (!verb || !this.game.dictionary.verbs[verb]) return false;

    ov = ov === "dov" ? "directly" : "indirectly";
    return this.tried[verb] && this.tried[verb][ov];
  };
})();