// iTriedVerbCount.js
(function () {
/*global adventurejs A*/
var p = adventurejs.Asset.prototype;
/**
* <strong>iTriedVerbCount</strong> is a method
* to get a count of times it was attempted to use this asset
* as an indirect object by the specified verb.
* <br><br>
* <strong>$iTryCount</strong> is an alias for authors.
* @memberOf adventurejs.Asset
* @method adventurejs.Asset#iTriedVerbCount
* @param {String} verb The name of a verb.
* @param {String} ov Direct or indirect object of verb.
* @returns {Boolean}
*/
p.iTriedVerbCount = p.$iTriedCount = function Asset_iTriedVerbCount(
verb,
ov
) {
if (!ov || ov !== "iov") ov = "iov";
if (!verb || !this.game.dictionary.verbs[verb]) return 0;
ov = ov === "dov" ? "directly" : "indirectly";
if (!this.tried[verb] || !this.tried[verb][ov]) return 0;
return this.tried[verb][ov];
};
})();