// getVerbParam.js
(function () {
/*global adventurejs A*/
var p = adventurejs.Asset.prototype;
/**
* Return the value of the specified parameter in the specified verb subscription.
* @memberOf adventurejs.Asset
* @method adventurejs.Asset#getVerbParam
* @param {String} verb The name of a verb.
* @param {String} param The name of a param in with_params.
* @return {*}
*/
p.getVerbParam = function Asset_getVerbParam(verb, ov, param) {
if (!verb || !this.game.dictionary.verbs[verb] || !this[ov][verb]) {
return undefined;
}
return this[ov][verb].with_params[param];
};
})();