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// allowVerbOnce.js
(function () {
  /*global adventurejs A*/
  var p = adventurejs.Asset.prototype;
  /**
   * <strong>allowVerbOnce</strong> is a method to check whether
   * this asset is subscribed to allow the specified verb to act on it
   * as only once.
   * @memberOf adventurejs.Asset
   * @method adventurejs.Asset#allowVerbOnce
   * @param {String} verb The name of a verb.
   * @param {String} ov Direct or indirect object of verb.
   * @returns {Boolean}
   */
  p.allowVerbOnce = function Asset_allowVerbOnce(verb, ov) {
    if (!ov || (ov !== "dov" && ov !== "iov")) ov = "dov";
    if (!verb || !this.game.dictionary.verbs[verb]) return false;
    if (!this[ov][verb]?.enabled) return false;
    return this[ov][verb].once;
  };
})();