// doesContainSubstance.js
(function () {
/*global adventurejs A*/
"use strict";
var p = adventurejs.Tangible.prototype;
/**
* Check whether this asset contains the specified substance.
* @memberOf adventurejs.Tangible
* @method adventurejs.Tangible#doesContainSubstance
* @param {String} id
* @returns {String}
*/
p.doesContainSubstance = function Tangible_doesContainSubstance(id) {
if (!id) return false;
var aspect = this.getAspectWithVessel();
if (aspect && id === this.aspects[aspect].vessel.substance_id) {
return aspect;
}
return "";
}; // doesContainSubstance.js
})();