// doesContainAssetAt.js
(function () {
/*global adventurejs A*/
"use strict";
var p = adventurejs.Tangible.prototype;
/**
* Check whether this asset contains the specified asset
* at the specified aspect.
* @memberOf adventurejs.Tangible
* @method adventurejs.Tangible#doesContainAssetAt
* @param {String} id
* @param {String} aspect
* @returns {Boolean}
*/
p.doesContainAssetAt = function Tangible_doesContainAssetAt(id, aspect) {
if (!id) return false;
if (!aspect) return false;
if (!this.aspects[aspect]) return false;
if (-1 < this.aspects[aspect].contents.indexOf(id)) return true;
return false;
}; // doesContainAssetAt.js
})();