// doesContainAnyAssetAt.js
(function () {
/*global adventurejs A*/
"use strict";
var p = adventurejs.Tangible.prototype;
/**
* Check whether this asset contains any assets.
* @memberOf adventurejs.Tangible
* @method adventurejs.Tangible#doesContainAnyAssetAt
* @param {String} aspect
* @returns {Boolean}
*/
p.doesContainAnyAssetAt = function Tangible_doesContainAnyAssetAt(aspect) {
if (!aspect) return false;
if (!this.aspects[aspect]) return false;
if (this.aspects[aspect].contents.length > 0) return true;
return false;
}; // doesContainAnyAssetAt.js
})();