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// doesContainAnyAsset.js
(function () {
  /*global adventurejs A*/
  "use strict";
  var p = adventurejs.Tangible.prototype;
  /**
   * Check whether this asset contains any assets.
   * @memberOf adventurejs.Tangible
   * @method adventurejs.Tangible#doesContainAnyAsset
   * @returns {Boolean}
   */
  p.doesContainAnyAsset = function Tangible_doesContainAnyAsset() {
    for (var prop in this.aspects) {
      if (this.aspects[prop].contents.length > 0) {
        return true;
      }
    }
    return false;
  }; // doesContainAnyAsset.js
})();