// canContainAnySubstance.js
(function() {
/*global adventurejs A*/
"use strict";
var p = adventurejs.Tangible.prototype;
/**
* Determine whether asset can contain any substance.
* @memberOf adventurejs.Tangible
* @method adventurejs.Tangible#canContainAnySubstance
* @return {Boolean}
*/
p.canContainAnySubstance = function Tangible_canContainAnySubstance()
{
if( this.getAspectWithVessel() ) return true;
return false;
}
}());