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// IOVisConnectedToNothing.js
(function() {
	/*global adventurejs A*/ 
  "use strict";
  var p = adventurejs.Asset.prototype;	
  /**
   * Check whether this asset is currently connected as an indirect
   * object to nothing by the specified verb.
   * (This seems like an unlikely situation as of this writing,
   * but is offered for completion with DOVisConnectedToNothing
   * which does have at least one use case.)
   * @memberOf adventurejs.Asset
	 * @method adventurejs.Asset#IOVisConnectedToNothing
   * @param {String} verb The name of a verb.
   * @return {Boolean}
   */
  p.IOVisConnectedToNothing = function Asset_IOVisConnectedToNothing(verb)
  {
    if( !verb || !this.game.dictionary.verbs[verb] ) return false;
    if( !this.iov[verb]?.with_params.connections
      || -1 === this.iov[verb].with_params.connections.indexOf(null) )
      {
        return false;
      }
    return true;
  }
}());