// IOVincrementTryCount.js
(function() {
/*global adventurejs A*/
"use strict";
var p = adventurejs.Asset.prototype;
/**
* <strong>IOVincrementTryCount</strong> is a method to increment the number
* of times the specified verb has been tried on this asset as an indirect object.
* @memberOf adventurejs.Asset
* @method adventurejs.Asset#IOVincrementTryCount
* @param {String} verb
*/
p.IOVincrementTryCount = function Asset_IOVIncrementTryCount(verb)
{
if( verb
&& this.game.dictionary.verbs[verb]
&& this.iov[verb] )
{
this.iov[verb].incrementTryCount();
}
}
}());