// IOVgetMaxConnections.js
(function() {
/*global adventurejs A*/
"use strict";
var p = adventurejs.Asset.prototype;
/**
* Return
* this.iov[verb].with_params.max_connections
* @memberOf adventurejs.Asset
* @method adventurejs.Asset#IOVgetMaxConnections
* @param {String} verb The name of a verb.
* @return {Int}
*/
p.IOVgetMaxConnections = function Asset_IOVgetMaxConnections(verb)
{
if( !verb || !this.game.dictionary.verbs[verb] ) return 0;
if( this.iov[verb]?.with_params.max_connections )
{
return this.iov[verb].with_params.max_connections;
}
return 0;
}
}());