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// IOVdidDo.js
(function() {
	/*global adventurejs A*/ 
  "use strict";
  var p = adventurejs.Asset.prototype;	
  /**
   * <strong>IOVdidDo</strong> is a method to check whether 
   * this asset was already used as an indirect objecb by the specified verb.
   * <br><br>
   * <strong>_iDidDo</strong> is an alias meant for authors.
   * @memberOf adventurejs.Asset
   * @method adventurejs.Asset#IOVdidDo
   * @param {String} verb
   * @returns {Boolean}
   */
  p.IOVdidDo = p._iDidDo = function Asset_IOVDidDo(verb)
  {
    if( !verb 
      || !this.game.dictionary.verbs[verb]
      || !this.iov[verb] ) 
      {
        return false;
      }
    return this.iov[verb].did_do;
  }
}());