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//createInventoryDock.js
(function() {
  /*global adventurejs A*/ 
  "use strict";

	var p = adventurejs.Game.prototype;

  /**
   * <strong>createInventoryDock</strong> is an alias to method 
   * game.display.createInventoryDock()
   * @memberOf adventurejs.Game
   * @method adventurejs.Game#createInventoryDock
   * @param {Object} properties A generic object with properties used to construct an inventory dock.
   * @returns {Object} A new inventory dock object.
   */
	p.createInventoryDock = function Game_createInventoryDock( properties )
  {
    return this.display.createInventoryDock(properties);
	}
}());