//createInventoryDock.js
(function() {
/*global adventurejs A*/
"use strict";
var p = adventurejs.Game.prototype;
/**
* <strong>createInventoryDock</strong> is an alias to method
* game.display.createInventoryDock()
* @memberOf adventurejs.Game
* @method adventurejs.Game#createInventoryDock
* @param {Object} properties A generic object with properties used to construct an inventory dock.
* @returns {Object} A new inventory dock object.
*/
p.createInventoryDock = function Game_createInventoryDock( properties )
{
return this.display.createInventoryDock(properties);
}
}());