// getPostureVerb.js
(function () {
/*global adventurejs A*/
"use strict";
var p = adventurejs.Character.prototype;
/**
* Get the gerund version of the player's posture.
* @memberOf adventurejs.Character
* @method adventurejs.Character#getPostureVerb
* @returns {Object|Boolean}
*/
p.getPostureVerb = function Character_getPostureVerb() {
return this.game.dictionary.getStringLookup("movement_verbs", this.posture);
};
})();