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// $quirks.js
(function () {
  /*global adventurejs A*/
  var p = adventurejs.Asset.prototype;

  /**
   * <strong>$quirks()</strong> is a general method for
   * getting a list of quirks stored in asset.quirks.
   * @method adventurejs.Asset#$quirks
   * @memberOf adventurejs.Asset
   * @returns {Object}
   */
  p.$quirks = p.getQuirks = function Asset_getQuirks() {
    return this.quirks;
  };
})();