// $quirks.js
(function () {
/*global adventurejs A*/
var p = adventurejs.Asset.prototype;
/**
* <strong>$quirks()</strong> is a general method for
* getting a list of quirks stored in asset.quirks.
* @method adventurejs.Asset#$quirks
* @memberOf adventurejs.Asset
* @returns {Object}
*/
p.$quirks = p.getQuirks = function Asset_getQuirks() {
return this.quirks;
};
})();