//randomize.js
/*global adventurejs A*/
/**
* Return a random item from an array of strings.
* @method adventurejs.Game#randomize
* @memberOf adventurejs.Game
* @param {String} string
* @returns {String}
*/
adventurejs.randomize = function Adventurejs_randomize(arr) {
if (!Array.isArray(arr)) return "";
return arr[Math.floor(Math.random() * arr.length)];
};