//GlobalAftWall.js
(function () {
/*global adventurejs A*/
"use strict";
/**
* @ajsnode game.world.global_aft_wall
* @augments {adventurejs.Wall}
* @class global_aft_wall
* @ajsconstruct MyGame.createGlobalWalls({ "name": "global_aft_wall", [...] });
* @ajsconstructedby adventurejs.Game#createGlobalWalls
* @hideconstructor
* @ajsinstanceof Wall
* @ajsnavheading GlobalWalls
* @summary A global wall.
* @tutorial NextSteps_GlobalScenery
*/
A.GlobalAssets.Walls.push({
direction: "aft",
descriptions: { look: "$(We) see nothing special about the aft wall. " },
enabled: false,
});
})();