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//GlobalAftWall.js
(function () {
  /*global adventurejs A*/
  "use strict";

  /**
   * @ajsnode game.world.global_aft_wall
   * @augments {adventurejs.Wall}
   * @class global_aft_wall
   * @ajsconstruct MyGame.createGlobalWalls({ "name": "global_aft_wall", [...] });
   * @ajsconstructedby adventurejs.Game#createGlobalWalls
   * @hideconstructor
   * @ajsinstanceof Wall
   * @ajsnavheading GlobalWalls
   * @summary A global wall.
   * @tutorial NextSteps_GlobalScenery
   */
  A.GlobalAssets.Walls.push({
    direction: "aft",
    descriptions: { look: "$(We) see nothing special about the aft wall. " },
    enabled: false,
  });
})();