//GlobalStars.js
(function () {
/* global AdventureJS A */
/**
* @ajsnode game.world.global_stars
* @augments {AdventureJS.Assets.Scenery}
* @class global_stars
* @ajsconstruct MyGame.createGlobalScenery({ "name": "global_stars", [...] });
* @ajsconstructedby AdventureJS.Game#createGlobalScenery
* @hideconstructor
* @ajsinstanceof Scenery
* @ajsmodifiedby AdventureJS.Game#setAreaScenery
* @ajsnavheading GlobalScenery
* @tutorial AreaEffects_AreaScenery
* @summary An area scenery object.
* @ajsglobal AreaScenery
*/
A.AssetDefinitions.Scenery.push({
class: "Scenery",
name: "stars",
synonyms: ["star", "stars"],
description: "All the stars like grains of sand. ",
is: { distant: true },
enabled: false,
default_aspect: "in",
});
})();