// getPrettyUnnestPreposition.js
(function() {
/*global adventurejs A*/
"use strict";
var p = adventurejs.Character.prototype;
/**
* Get preposition to be used when character is leaving the Aspect
* in which it is nested.
* @memberOf adventurejs.Character
* @method adventurejs.Character#getPrettyUnnestPreposition
* @returns {Object|Boolean}
*/
p.getPrettyUnnestPreposition = function Character_getPrettyUnnestPreposition()
{
var prep = this.game.dictionary.pretty_exit_prepositions[ this.getNestPreposition() ];
if (prep) return prep;
return false;
}
}());