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// linkComponents.js
(function () {
  /* global adventurejs A */
  var p = adventurejs.Tangible.prototype;
  /**
   * linkComponents does the bulk of the work for
   * <a href="#registerComponents">registerComponents</a>. The base
   * method defined in Tangible is blank. Subclasses that
   * can make use of it will override the method as needed.
   * @memberOf adventurejs.Tangible
   * @method adventurejs.Tangible#linkComponents
   */
  p.linkComponents = function Tangible_linkComponents() {
    // customize per class
  };
})();