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// hasTiedThingsThatDragOnTravel.js
(function() {
	/*global adventurejs A*/ 
  "use strict";
  var p = adventurejs.Tangible.prototype;	
  /**
   * Check if player is holding a rope, or tied by a rope, that 
   * is tied at the other end to an asset that can travel with player. 
   * Returns a boolean indicating whether any asset meets this qualification.
   * @memberOf adventurejs.Tangible
	 * @method adventurejs.Tangible#hasTiedThingsThatDragOnTravel
   * @return {Boolean}
   */
  p.hasTiedThingsThatDragOnTravel = function Tangible_hasTiedThingsThatDragOnTravel()
  {
    return this.getTiedThingsThatDragOnTravel().length > 0 ? true : false;
  }
}());