// hasTiedThingsThatDragOnTravel.js
(function() {
/*global adventurejs A*/
"use strict";
var p = adventurejs.Tangible.prototype;
/**
* Check if player is holding a rope, or tied by a rope, that
* is tied at the other end to an asset that can travel with player.
* Returns a boolean indicating whether any asset meets this qualification.
* @memberOf adventurejs.Tangible
* @method adventurejs.Tangible#hasTiedThingsThatDragOnTravel
* @return {Boolean}
*/
p.hasTiedThingsThatDragOnTravel = function Tangible_hasTiedThingsThatDragOnTravel()
{
return this.getTiedThingsThatDragOnTravel().length > 0 ? true : false;
}
}());