// getAllNestedContents.js
(function () {
/*global adventurejs A*/
var p = adventurejs.Tangible.prototype;
/**
* Get list of other assets nested within this one.
* @memberOf adventurejs.Tangible
* @method adventurejs.Tangible#getAllNestedContents
* @return {Array}
*/
p.getAllNestedContents = p.$inventory =
function Tangible_getAllNestedContents() {
var contents = [];
contents = contents.concat(this.getAllContents());
for (var i = 0; i < contents.length; i++) {
var child = this.game.getAsset(contents[i]);
var nestedContents = child.getAllNestedContents(contents);
for (var n = 0; n < nestedContents.length; n++) {
if (-1 === contents.indexOf(nestedContents[n])) {
contents.push(nestedContents[n]);
}
}
}
return contents;
};
})();