// getCase.js
/* global AdventureJS A */
/**
* Get the case of a string.
* @method AdventureJS.Game#getCase
* @memberOf AdventureJS
* @param {String} text
* @returns {String}
*/
AdventureJS.FX.getCase = function AdventureJS_getCase(text) {
if (text === "I") {
return "title";
}
if (text === text.toLowerCase()) {
return "lower";
}
if (text === text.toUpperCase()) {
return "upper";
}
if (
text[0] === text[0].toUpperCase() &&
text.slice(1) === text.slice(1).toLowerCase()
) {
return "title";
}
return "mixed";
};