// unsetWidget.js
(function () {
/* global AdventureJS A */
var p = AdventureJS.Display.prototype;
/**
* Unset one widget.
* @method AdventureJS.Display#unsetWidget
* @param {Object} properties
*/
p.unsetWidget = function Display_unsetWidget(properties) {
// this.widgets.forEach(function(element){})
};
})();