// getNumeric.js
(function () {
/* global AdventureJS A */
var p = AdventureJS.Dictionary.prototype;
/**
* Determine whether string is recognized as a numeric word.
* @memberOf AdventureJS.Dictionary
* @method AdventureJS.Dictionary#getNumeric
* @kind function
* @param {String} word
* @returns {String|Boolean}
*/
p.getNumeric = function Dictionary_getNumeric(word) {
this.game.log(
"L1602",
"log",
"high",
`[Dictionary.js] getNumeric receive: ${word}`,
"Parser"
);
const ONES = [
"zero",
"one",
"two",
"three",
"four",
"five",
"six",
"seven",
"eight",
"nine",
"ten",
"eleven",
"twelve",
"thirteen",
"fourteen",
"fifteen",
"sixteen",
"seventeen",
"eighteen",
"nineteen",
];
const TENS = [
"twenty",
"thirty",
"forty",
"fifty",
"sixty",
"seventy",
"eighty",
"ninety",
];
const THOUSANDS = ["thousand", "million", "billion", "trillion"];
if (
ONES.includes(word) ||
TENS.includes(word) ||
THOUSANDS.includes(word)
) {
this.game.log(
"L1609",
"log",
"high",
`[Dictionary.js] getNumeric found: ${word}`,
"Parser"
);
return word;
} else return false;
};
})();