// getNestOrPlaceAspect.js
(function () {
/* global AdventureJS A */
var p = AdventureJS.Assets.Entity.prototype;
/**
* Get aspect of asset's parent. If it's a character and is nested,
* returns nest asset preposition, otherwise returns parent asset preposition.
* @memberOf AdventureJS.Assets.Entity
* @method AdventureJS.Assets.Entity#getNestOrPlaceAspect
* @return {Boolean}
*/
p.getNestOrPlaceAspect = function Character_getNestOrPlaceAspect() {
return this.isNested && this.isNested()
? this.getNestAspect()
: this.getPlaceAspect();
};
})();