// isObfuscated.js
/* global AdventureJS A */
/**
* Test if string is obfuscated. Our current scheme uses
* a character shift that converts a JSON file's leading
* { char to a ~ char.
* @method AdventureJS#isObfuscated
* @memberOf AdventureJS
* @param {String} text
* @returns {Boolean}
*/
AdventureJS.FX.isObfuscated = function AdventureJS_isObfuscated(text) {
return text[0] === "~";
};