// rehydrateStrings.js
(function () {
/* global AdventureJS A */
var p = AdventureJS.Parser.prototype;
/**
* Rehydrate substrings that have been reduced to symbols.
* Ex: 'type $0 on keyboard' => 'type "querty" on keyboard'.
* @memberOf AdventureJS.Parser
* @method AdventureJS.Parser#rehydrateStrings
* @param {String} input
* @returns {String|Boolean}
*/
p.rehydrateStrings = function Parser_rehydrateStrings(input) {
this.game.log(
"L1641",
"log",
"high",
`[rehydrateStrings.js] rehydrateStrings() receive: ${input}`,
"Parser"
);
const this_turn = this.input_history[0];
input = input.replace(/\$\d/g, (match) => {
return this_turn.quote_tokens[match]
? this_turn.quote_tokens[match]
: match;
});
this.game.log(
"L1642",
"log",
"high",
`[rehydrateStrings.js] rehydrateStrings() return: ${input}`,
"Parser"
);
return input;
};
})();