// findQuotedSubstrings.js
(function () {
/* global adventurejs A */
var p = adventurejs.Parser.prototype;
/**
* Find quoted substrings, as in 'type "foo" on keyboard'.
* @memberOf adventurejs.Parser
* @method adventurejs.Parser#findQuotedSubstrings
* @param {String} input
* @returns {Array} [array, int, boolean]
*/
p.findQuotedSubstrings = function Parser_findQuotedSubstrings(input) {
this.game.log(
"L1603",
"log",
"low",
`[findQuotedSubstrings.js] findQuotedSubstrings() receive: ${input}`,
"Parser"
);
let quoted = false;
let quoted_ranges = [];
let blocks = -1;
let success = true;
for (let i = 0; i < input.length; i++) {
const char = input[i];
if (char === '"') {
quoted = !quoted; // Toggle the flag when encountering quotes
if (quoted) {
blocks++;
quoted_ranges.push([]);
}
quoted_ranges[blocks].push(i);
}
}
for (let block in quoted_ranges) {
let pair = quoted_ranges[block];
if (pair.length !== 2) {
let msg = `There appears to be an unclosed double quote in that input. Please try again. `;
this.game.log(
"L1595",
"warn",
"high",
`[findQuotedSubstrings.js] found uneven quotes in ${input}`,
"Parser"
);
this.game.display.printInput(input);
this.game.debug(
`D1632`,
`findQuotedSubstrings.js `,
`found uneven quotes in ${input}`
);
this.game.print(msg);
success = false;
}
}
this.game.log(
"L1604",
"log",
"low",
`[findQuotedSubstrings.js] findQuotedSubstrings() return: ${String(quoted_ranges)}`,
"Parser"
);
return [quoted_ranges, quoted_ranges.length > 0, success];
};
})();