// getPlayer.js
(function () {
/*global adventurejs A*/
var p = adventurejs.Game.prototype;
/**
* Convenience method to get the player asset.
* @method adventurejs.Game#getPlayer
* @memberOf adventurejs.Game
* @returns {Object}
*/
p.getPlayer = p.$player = function Game_getPlayer() {
return this.getAsset(this.world._player);
};
})();