// getPlayer.js
(function() {
/*global adventurejs A*/
"use strict";
var p = adventurejs.Game.prototype;
/**
* Convenience method to get the player asset.
* @method adventurejs.Game#getPlayer
* @memberOf adventurejs.Game
* @returns {Object}
*/
p.getPlayer = p.$player = function Game_getPlayer()
{
return this.getAsset( this.world._player );
}
}());