//createCompass.js
(function () {
/*global adventurejs A*/
var p = adventurejs.Game.prototype;
/**
* <strong>createCompass</strong> is an alias to method
* game.display.createCompass()
* @memberOf adventurejs.Game
* @method adventurejs.Game#createCompass
* @param {Object} properties A generic object with properties used to construct a compass.
* @returns {Object} A new compass object.
*
*/
p.createCompass = function Game_createCompass(properties) {
return this.display.createCompass(properties);
};
})();