// getAdverb.js
(function () {
/* global adventurejs A */
var p = adventurejs.Dictionary.prototype;
/**
* Determine whether string is recognized as an adverb
* and return the string.
* @memberOf adventurejs.Dictionary
* @method adventurejs.Dictionary#getAdverb
* @kind function
* @param {String} word
* @returns {String|Boolean}
*/
p.getAdverb = function Dictionary_getAdverb(word) {
this.game.log(
"L1527",
"log",
"high",
`[Dictionary.js] getAdverb receive: ${word}`,
"Parser"
);
if (this.adverbs.includes(word)) {
this.game.log(
"L1528",
"log",
"high",
`[Dictionary.js] getAdverb found: ${word}`,
"Parser"
);
return word;
} else return false;
};
})();