// getAdjective.js
(function () {
/* global adventurejs A */
var p = adventurejs.Dictionary.prototype;
/**
* Determine whether string is recognized as an getAdjective
* and return the string.
* @memberOf adventurejs.Dictionary
* @method adventurejs.Dictionary#getAdjective
* @kind function
* @param {String} word
* @returns {String|Boolean}
*/
p.getAdjective = function Dictionary_getAdjective(word) {
if (this.adjectives.indexOf(word) > -1) return word;
else return false;
};
})();