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// getHeight.js
(function () {
  /*global adventurejs A*/
  var p = adventurejs.Tangible.prototype;
  /**
   * Get this asset's height.
   * @memberOf adventurejs.Tangible
   * @method adventurejs.Tangible#getHeight
   * @returns {Float}
   */
  p.getHeight = function Tangible_getHeight() {
    return this.dimensions.height;
  };
})();