// getAspectAt.js
(function () {
/*global adventurejs A*/
"use strict";
var p = adventurejs.Tangible.prototype;
/**
* Get aspect at specified preposition.
* @memberOf adventurejs.Tangible
* @method adventurejs.Tangible#getAspectAt
* @param {string} aspect - The aspect to get.
* @return {Object|Null}
*/
p.getAspectAt = function Tangible_getAspectAt(aspect) {
if (!aspect || !this.aspects || !this.aspects[aspect]) {
return null;
}
return this.aspects[aspect];
};
})();