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// containsAssetAt.js
(function () {
  /*global adventurejs A*/
  var p = adventurejs.Tangible.prototype;
  /**
   * Check whether this asset contains the specified asset
   * at the specified aspect.
   * @memberOf adventurejs.Tangible
   * @method adventurejs.Tangible#containsAssetAt
   * @param {String} id
   * @param {String} aspect
   * @returns {Boolean}
   */
  p.containsAssetAt = function Tangible_containsAssetAt(id, aspect) {
    if (!id) return false;
    if (!aspect) return false;
    if (!this.aspects[aspect]) return false;
    if (-1 < this.aspects[aspect].contents.indexOf(id)) return true;
    return false;
  }; // containsAssetAt.js
})();